
- Mental Communication: they know where each other are, and have telepathic communication within 60 feet
- Warder Resiliency: when the warder takes damage, the caster can, if within 30 feet, use a reaction to roll any number of their hit dice to reduce the damage by the amount rolled
- Caster Defense: the warder may use a reaction to change the target of an attack on the caster to themself if they're in melee range (if melee attack) or in between the attacker and the caster (for ranged).
- +1 to all STR and DEX skills
- +1 to STR, DEX and CON saving throws
- +5 to movement speed

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