Ultraman Heritage Image
Prerequisite: Requires a Character of level 1
 

Ultraman are giant beings of light whose ancestors were once human. They were transformed by centuries of living in the Land of Light in Nebula M78, where their bodies were altered by the light of an artificial star. Long ago, their sun died, leaving their planet without light, so they created an artificial star as a new source of illumination. Powered by plasma energy, this artificial star granted early Ultraman light powers, which have been passed down to their descendants. The planet is saturated with pure, radiant energy, and over generations, early Ultraman absorbed traces of this artificial starlight. In time, they began to help other beings on different planets and throughout the multiverse.

  • Ability Score Increase. Increase your Strength, or Constitution score by 1, You can't raise any of your scores above 20.
  • Ultraman Magic. Starting at 3rd level, you can cast the Ultraman's Might spell with this trait, without requiring a material component. Once you cast this spell with this trait, you can’t cast it again until you finish a long rest. You can also cast these spells using spell slots you have of the appropriate level. The spell spellcasting ability is charisma, or wisdom.

  • Ultraman Resilience. You have resistance to radiant damage.
  • Light Fortitude. You have advantage on saving throws you make to avoid or end the blinded or frightened condition on yourself.
  • Languages. You can speak, read, and write Celestial.

Previous Versions

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7/5/2024 10:41:12 AM
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Ultraman Heritage Image

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