Prerequisite: Proficiency in at least two of the following skills: Athletics, Perception, Persuasion, Arcana, Acrobatics, or Investigation
The S.P.E.C.I.A.L. feat grants you unique abilities inspired by the SPECIAL attributes system. When you take this feat, you gain the following benefits:
Strength: You gain proficiency in Athletics, and your carrying capacity increases by 100 pounds.
Perception: You gain proficiency in Perception, and you can see twice as far as normal in dim light and darkness.
Endurance: Your hit point maximum increases by an amount equal to your level. Whenever you gain a level thereafter, your hit point maximum increases by an additional 1 hit point.
Charisma: You gain proficiency in Persuasion, and you have advantage on Charisma (Persuasion) checks when dealing with creatures who have a positive attitude toward you.
Intelligence: You gain proficiency in one Intelligence-based skill of your choice (Arcana, History, Investigation, Nature, or Religion), and you can cast the Comprehend Languages spell once per day without expending a spell slot.
Agility: Your walking speed increases by 5 feet, and you gain proficiency in Acrobatics.
Luck: Once per long rest, you can re-roll one attack roll, saving throw, or ability check. You must use the new roll.
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