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Prerequisite: Requires hating to be first in initiative
 

You are keen to be more reactive than proactive during a combat letting you choose good moment to strike.


  • You can choose to gain a -5 bonus to initiative.
  • You can choose to forgo your dexterity bonus during rolling your initiative.

Following effects can be applied if DM decides if Ready Action is used within good reasoning:

  • If you use your Ready Action to make an attack roll, you have +2 to hit on first attack roll. 
  • If you use your Ready Action to do an action requring enemy to roll a saving throw, the DC for the saving throw goes up by 1. 

Good reasoning means actions are made with intent of gaining more benefits than just bonuses given by this feat. Example: Rogue readies his action to shoot if enemy comes close to his ally to be able to apply sneak attack or casting Slow if enemy intends to unleash its Multiattack action.

Previous Versions

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7/10/2024 9:20:39 PM
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7/10/2024 9:27:56 PM
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Patient Combatant Image

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