Faith Points
- Reset and Gain: At each level, a character resets their Faith Points to 0 and gains points equal to their proficiency bonus + Wisdom bonus.
- Uses: Faith Points can be used to ask for divine favors and blessings through prayers and sacrifices.
- Limits: The maximum number of Faith Points a character can have is determined by their proficiency + Wisdom bonus.
- Regaining Points: Points are regained through sacrifices, leveling up, or gaining favor with a god or goddess.
Sacrifices
- Purpose: Done to honor and thank gods, ask for protection, and favors.
- Boost and Blessing: Sacrificing to a specific god boosts their power proportionally and may result in a blessing.
- Daily Limit: One sacrifice per day per character.
- Ritual Time: Sacrifices must be done as a 1-hour ritual.
- Types and Points:
- Daily Offering: 0 points (food, wine, small animals)
- Animal: 1 point (lamb, sheep, goat, pig, cow, bull)
- Rare Animal: 2 points (oxen, basilisk)
- Special Humanoid: 3 points (minotaur, named humanoid)
- Greater Special: 4 points (great boar, hydra)
- Legendary Creature: 6 points
- Purchasable Sacrifices: Various animals with listed costs in gold pieces.
Favors
- Minor Favor (1 Faith Point): Minimum Level 2
- Add 1d6 to an attack, ability check, or saving throw.
- Add proficiency bonus to a non-proficient skill check.
- Add proficiency bonus to a save it normally doesn’t apply to.
- Gain temporary hit points equal to proficiency bonus.
- Major Favor (3 Faith Points): Minimum Level 7
- Extra movement action.
- Re-roll damage of an attack, spell, or ability.
- Gain a free use of an ability requiring a short rest.
- Cause opponent to re-roll damage of an attack, spell, or ability.
- Automatically stabilize at zero hit points.
- Impose disadvantage on an enemy attack or ability check against you.
- Greater Favor (5 Faith Points): Minimum Level 14
- Regain uses of abilities as though you had taken a short rest.
- Gain a free use of an ability requiring a long rest.
- Take an additional action per haste spell.
- Prevent instant death.
- Impose disadvantage on an enemy save against your spells or abilities.
Godly Portfolio Spells
- Casting: Spend Faith Points to cast spells from the Godly Portfolio without using a spell slot.
- DC and Spell Attack: For non-spell casters, DC is 8 + CON modifier + proficiency bonus.
- Concentration: A sentient weapon can maintain concentration for the user.
Godly Portfolio
1 Faith Point
2 Faith Points
3 Faith Points (Level 7 or higher)
4 Faith Points (Level 11 or higher)
5 Faith Points
(Level 14 or higher)
Mytros
Cure Wounds / Sanctuary
Healing Spirit / Lesser Restoration
Mass Healing Word / Reviify
Death Ward / Aura of Life
Greater Restoration / Mass Cure Wounds
Volkan
Grease / Unseen Servant
Enhance Ability / Shatter
Elemental Weapon / Tiny Servant
Fabrication / Stone Shape
Awaken / Creation
Pythor
Compelled Dual / Thunderous Smite
Heroism / Spiritual Weapon
Protection from Energy / Crusaders Mantle
Freedom of Movement / Staggering Smite
Holy Weapon / Steelwind Strike
Vallus
Comprehend Languages / Identify
Borrowed Knowledge / Detect Thoughts
Intellect Fortress / Tongues
Guardian of Faith / Private Sanctum
Legend Lore / Telepathic Bond
Kyrah
Charm Person / Hideous Laughter
Nithairs Mischief / Phantasmal Force
Antagonize / Hypnotic Pattern
Confusion / Polymorph
Far Step / Mislead
Thylea
Entangle / Goodberry
Barkskin / Summon Beast
Create Food and Water / Plant Growth
Grasping Vine / Guardian of Nature
Awaken / Tree Stride
Kentimane
Arms of Hadar / Long Strider
Earthbind / Maximilian's Earthen Grasp
Erupting Earth / Wall of Sand
Staggering Smite / Stone Shape
Hold Monster / Wall of Stone
Sydon
Chromatic Orb (Lightning and Thunder only) / Thunderwave
Gust of Wind / Warding Wind
Call of Lightning / Lightning Bolt
Elemental Bane / Ice Storm
Destructive Wave / Maelstrom
Lutheria
Inflict Wounds / Sleep
Crown of Madness / Mind Whip
Enemies Abound / Summon Undead
Phantasm Killer / Spirit of Death
Dream / Negative Energy Flow
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