Form Of Sun Wukong, The Monkey King Image
Prerequisite: Prerequisite: Proficiency in Acrobatics and Athletics, character level 10 or higher
 

Prerequisite: Proficiency in Acrobatics and Athletics, character level 10 or higher

Benefit: By taking on the Form of Sun Wukong, the legendary Monkey King, you gain the following powerful abilities and traits:

  1. Enhanced Reflexes:

    • Benefit: You gain advantage on Dexterity saving throws. Additionally, your movement speed increases by 10 feet, and you can use the Dash action as a bonus action.
  2. Ruyi Jingu Bang:

    • Benefit: You can summon a magical quarterstaff that resembles the Ruyi Jingu Bang, the legendary weapon of Sun Wukong. This weapon deals 1d10 bludgeoning damage (versatile 1d12) and is considered magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. You can resize this staff to any length between 1 foot and 20 feet at will.
    • Special: As a bonus action, you can cause the staff to grow or shrink, allowing you to make reach attacks with a reach of 15 feet when extended.
  3. 72 Transformations:

    • Benefit: As an action, you can polymorph into a beast or humanoid form with a CR equal to or less than half your character level (rounded down). You can use this ability twice per long rest. While polymorphed, you retain your Intelligence, Wisdom, and Charisma scores.
    • Special: When you revert to your normal form, you regain hit points equal to the hit points of the polymorphed form if the form's hit points were higher.
  4. Nimbus Cloud:

    • Benefit: You can summon a magical cloud that grants you a flying speed of 60 feet for up to 1 hour. You can use this ability once per short or long rest. The cloud can carry you and up to one additional creature of your size or smaller.
  5. Monkey Agility:

    • Benefit: You gain proficiency in Sleight of Hand and Stealth. If you are already proficient in these skills, you gain expertise, allowing you to add double your proficiency bonus to checks you make with them.
    • Special: You can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. You also gain a climbing speed equal to your walking speed.
  6. Trickster's Guile:

    • Benefit: You can use an action to create a number of illusory duplicates of yourself, as if you had cast mirror image. The duplicates last for 1 minute or until destroyed. You can use this ability once per short or long rest.
  7. Indomitable Will:

    • Benefit: You have advantage on saving throws against being charmed or frightened. Additionally, once per long rest, if you fail a saving throw, you can choose to succeed instead.
  8. Monkey King's Cunning:

    • Benefit: You can use an action to cast invisibility on yourself without expending a spell slot. You can use this ability once per short or long rest. Additionally, when you hit a creature with an attack while invisible, the attack deals an extra 1d8 damage.

Special Requirements:

  • Trickster's Spirit: This feat is available to characters who have shown a cunning and playful nature, such as rogues, monks, or bards.
  • Ritual of the Monkey King: To gain this feat, the character must perform a special ritual on a mountain peak, spending 24 hours in meditation and making a significant offering (such as a valuable artifact or a selfless act of heroism).

Role-Playing Notes:

  • Characters with this feat may exhibit traits reminiscent of Sun Wukong, such as a playful and mischievous demeanor, a love for adventure, and a defiance of authority.
  • They may also attract the attention of celestial beings and other powerful entities, both friendly and adversarial, and are often called upon to undertake daring quests and protect the innocent.
Form Of Sun Wukong, The Monkey King Image

Comments

Posts Quoted:
Reply
Clear All Quotes