Prerequisite: The ability to cast at least one spell
You are a particularly slippery and crafty spellcaster, learning special casting techniques.
You gain 3 skirmisher points. Whenever you cast a leveled spell on your turn you can spend one skirmisher point to gain the following benefits:
- Your walking speed increases by 10 feet and you gain a +2 bonus to AC, Dexterity checks, and Dexterity saving throws until the start of your next turn.
- If the triggering spell targets more than one target, you can break up your movement once during the casting of the spell. The spell's instantaneous effects resolve for each target. This doesn't apply to spells that effect an area like burning hands or hypnotic pattern.
- If the triggering spell targets an area that normally that wouldn't spread around corners, this casting of the spell can spread around corners.
You regain your skirmisher points when you finish a long rest.
Previous Versions
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7/17/2024 11:59:47 PM
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Posted Jul 17, 2024This is (probably) the final version. The first two were created with a much higher-power campaign in mind. This one would be the best option for any who want to add it to their campaign.
Changes from Arcane Skirmisher & Arcane Skirmisher (Half-Feat):