Heighten your defensive ability and learn a potent form of counterattack with a stylish guarding parry, passed along to mortals by a devilish half-breed. You gain the following abilities:
Royal Guard - Take a unique, defensive stance to guard against and store energy from received melee attacks. When receiving a melee attack, use your reaction to assume the royal guard stance to reduce damage by 1d6 and store that amount to add to the damage of your next unarmed strike.
You can use this feature 3 times per long rest before the toll on your body becomes too much to handle.
Royal Revenge - If you store all charges worth of damage before releasing it with an attack, you can instead release it all as a crushing counterattack on the final reaction guard. Not only does the attack come with the last reaction rather than an attack on your next turn, you also add an additional d6 to the combined total of the energy of attacks you'll be releasing.
Heritage to Sparda - Additional charge to those with infernal heritage.
If you store any amount of energy for more than the number of rounds it takes to gain "Royal Revenge", then it will be dispersed and cannot be released.
This feature can be learned with the proper instructor and enough in-game time instead of gaining it as a feature with an agility score improvement.
The number of charges and dice of the feature along with dice type can be adjusted or upgraded depending on user through time, training, or level.
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