as first feat you realise your ancestral heritage, connected to your class your divine lineage connects you to your god/goddess/deity (you do this rolling D5 (a D10 halved (3=1, 5=2, 7=3, 9=4))
Barbarian
1.Ares - God of War
Bonus: +2 to attack rolls while raging.
2.Artemis - Goddess of the Hunt
Bonus: Advantage on survival checks and tracking.
3.Dionysus - God of Wine and Ecstasy
Bonus: Immunity to fear effects while raging.
4.Kratos - God of Strength and Power
Bonus: +2 to Strength checks and saving throws.
5.Hephaestus - God of Fire and Forge
Bonus: +1 to damage rolls with metal weapons.
Bard
1.Apollo - God of Music, Poetry, and the Arts
Bonus: +1 to spell attack rolls and spell save DC.
2.Dionysus - God of Wine and Ecstasy
Bonus: Advantage on performance checks.
3.Euterpe - Muse of Music
Bonus: Can inspire allies as a bonus action.
4.Calliope - Muse of Epic Poetry
Bonus: +1 to all Charisma-based skill checks.
5.Terpsichore - Muse of Dance
Bonus: Advantage on performance checks involving dance and movement.
Cleric
1.Zeus - King of the Gods, associated with divine authority
Bonus: +1 to all Wisdom-based skill checks.
2.Apollo - God of Healing and Prophecy
Bonus: +2 to healing spells.
3.Hera - Goddess of Marriage and Family
Bonus: Advantage on persuasion checks when protecting allies.
4.Asclepius - God of Medicine
Bonus: Once per day, can cast a healing spell without using a spell slot.
5.Demeter - Goddess of Agriculture and Harvest
Bonus: Advantage on nature and healing checks.
Druid
1.Demeter - Goddess of Agriculture and Harvest
Bonus: Advantage on nature and survival checks.
2.Artemis - Goddess of the Wilderness and Wild Animals
Bonus: Gain a +2 bonus to attack rolls with ranged weapons.
3.Pan - God of Nature and the Wild
Bonus: Advantage on animal handling checks.
4.Persephone - Goddess of Spring and the Underworld
Bonus: Once per day, can use an action to heal all allies within 30 feet for 1d8 + Wisdom modifier.
5.Poseidon - God of the Sea and Earthquakes
Bonus: Advantage on nature checks involving water.
Fighter
1.Ares - God of War
Bonus: +1 to damage rolls with melee weapons.
2.Athena - Goddess of Wisdom and Warfare
Bonus: +1 to AC while wearing armour.
3.Kratos - God of Strength and Power
Bonus: Advantage on strength-based attack rolls.
4.Nike - Goddess of Victory
Bonus: Once per day, gain advantage on an attack roll or saving throw.
5.Hephaestus - God of Fire and Forge
Bonus: +1 to damage rolls with metal weapons.
Monk
1.Hermes - God of Travel, Athletics, and Communication
Bonus: +10 feet to movement speed.
2.Hestia - Goddess of Hearth and Domesticity
Bonus: Advantage on saving throws against being frightened
3.Apollo - God of Harmony and Music
Bonus: +1 to attack and damage rolls with unarmed strikes.
4.Dike - Goddess of Justice and Moral Order
Bonus: Advantage on insight checks.
5.Iris - Goddess of the Rainbow and Messenger of the Gods
Bonus: Advantage on checks involving diplomacy and communication.
Paladin
1.Zeus - King of the Gods, associated with justice and authority
Bonus: +1 to attack and damage rolls with melee weapons.
2.Athena - Goddess of Wisdom and Warfare
Bonus: +1 to AC.
3.Apollo - God of Prophecy and Healing
Bonus: +1 to all healing spells.
4.Nike - Goddess of Victory
Bonus: Once per day, can re-roll a failed saving throw.
5.Poseidon - God of the Sea and Earthquakes
Bonus: +1 to attack and damage rolls when in seas.
Ranger
1.Artemis - Goddess of the Hunt and Wilderness
Bonus: +2 to attack rolls with ranged weapons.
2.Pan - God of Nature and the Wild
Bonus: Advantage on nature and survival checks.
3.Hermes - God of Travel and Exploration
Bonus: +10 feet to movement speed.
4.Persephone - Goddess of Spring and the Underworld
Bonus: Once per day, you can cast "Goodberry" without using a spell slot.
5.Poseidon - God of the Sea and Earthquakes
Bonus: Advantage on navigation and swimming checks.
Rogue
1.Hermes - God of Thieves and Trickery
Bonus: Advantage on sleight of hand and stealth checks.
2.Hades - God of the Underworld
Bonus: Advantage on deception and intimidation checks.
3.Eris - Goddess of Discord and Chaos
Bonus: Once per day, can cause an enemy to re-roll a successful attack roll.
4.Dolus - God of Trickery and Deception
Bonus: Advantage on disguise and deception checks.
5.Aphrodite - Goddess of Love and Beauty
Bonus: Advantage on persuasion and charisma-based checks.
Sorcerer
1.Hecate - Goddess of Magic and Witchcraft
Bonus: +1 to spell attack rolls and spell save DC.
2.Apollo - God of Prophecy and the Sun
Bonus: +1 to attack rolls with spells.
3.Dionysus - God of Ecstasy and Frenzy
Bonus: Once per day, can enter a magical frenzy, gaining advantage on all spell attack rolls for 1 minute.
4.Circe - Enchantress known for her powerful magic
Bonus: Advantage on spellcasting ability checks.
5.Poseidon - God of the Sea and Earthquakes
Bonus: Once per day, you can cast "Control Water" without using a spell slot.
Warlock
1.Hecate - Goddess of Magic and Witchcraft
Bonus: +1 to spell attack rolls and spell save DC.
2.Hades - God of the Underworld
Bonus: +1 to damage rolls with necrotic spells.
3.Nyx - Goddess of Night
Bonus: Advantage on stealth checks while in darkness.
4.Medea - Sorceress with powerful magical abilities
Bonus: Once per day, can regain one expended spell slot.
5.Poseidon - God of the Sea and Earthquakes
Bonus: +1 to damage rolls with water-based spells.
Wizard
1.Athena - Goddess of Wisdom and Knowledge
Bonus: +1 to Intelligence-based skill checks.
2.Hecate - Goddess of Magic and Witchcraft
Bonus: +1 to spell attack rolls and spell save DC.
3.Hermes - God of Knowledge and Communication
Bonus: Advantage on Arcana checks.
4.Prometheus - Titan who gave fire (symbolising enlightenment) to humanity
Bonus: Once per day, can cast a fire-based spell without using a spell slot.
5.Poseidon - God of the Sea and Earthquakes
Bonus: Once per day, you can cast "Control Water" without using a spell slot.