
• When you take the Attack action and attack with a whip, you can use your bonus action to crack the whip and make a quick, additional melee attack, you may add your proficiency bonus to the attack and damage, OR, as a bonus action on your turn, you may attempt to disarm, grapple, or trip an opponent within your reach. The opponent must make a Strength saving throw. The DC for this is 8 + Attacking stat + proficiency bonus. If they fail, you may choose to disarm, grapple, or trip them. Additionally, as a reaction, you may make an attack of opportunity when an enemy enters your whip's range.
• Your range with whips is increased by 5'. In addition, you can use a whip to grasp an unattended object and pull that object into your square, the whip is limited to its reach and can pick up a maximum of 15 lbs. To do so, you must hit AC 8 with a melee attack. You can also use the whip to grasp onto an object within your whip’s reach as if it were a grappling hook, allowing you to swing on it like a rope. You cannot use the whip to attack while the whip is grasping an object, but as a free action, you can release the object your whip is grasping.
Previous Versions
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7/26/2024 7:37:58 AM
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Coming Soon
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