Swarm Keeper's Wrath Image
Prerequisite: Must be a Swarm keeper or similar Swarm class to use.
 

You unleash the full might of the swarm, letting loose all insects in your hive. Your swarm can occupy the space of up to 12 creatures and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can't regain hit points or gain temporary hit points. This fully unleashed state lasts for 30 min or untill dispelled.

Actions

Unleashed Sting- the swarm can unleash it's stinging furry. Role 30 d4 for attack, anything above a 2 hits for 1d4 piercing damage, if anywhere from six to 14 hit, the venom within becomes too much for the body to handle and target takes +4 poison damage. If 15 or more hit the target takes +10 poison damage and is knocked unconscious due to excessive pain shock.

Face Stuff- Target must make a con saving throw of 15 or higher or three insects will enter either their ears, nose or mouth, causing them to be prone and have to use an action to get them out. They will remain prone until the insects are out, the out action is a con save of 15 or higher.

Lift and Hold- 2 groupings of swarms hold up up to 6 targets at once holding them up and in place by their wrist in. This hold lasts for 3 minutes or until dispelled.

 Fist of the swarm- Swarm consolidates into a solid fist, which can either attack a single target for 2d6 force damage, knocking them back 5ft and then prone, or ground pound for a force Wave attack in which all those in a 30 ft radius must make a dex save of 15 or higher or Suffer 1d6 force damage, be blown back 5 ft, and then knocked prone.

Bite- can chew threw most materials that aren't durable metals in between 30secs to 5min depending on the material(DM's discretion). In this state it can be used on people for +4 necrotic damage.

Swarm Keeper's Wrath Image

Comments

Posts Quoted:
Reply
Clear All Quotes