Life Drain. Your touch disrupts the life force of other beings. As a bonus action, you can choose a creature within 5 feet to make a Constitution saving throw. On a failure, the creature takes 8d8 necrotic damage, and you gain half as many temporary hit points. If this damage causes the creature to drop to 0 hit points, the creature automatically dies and you regain an expended use of this boon. You can use this boon a number of times equal to your Dexterity modifier. You regain all expended uses when you finish a long rest.
Flaw:
Untethered Mind. Your mind starts to follow your body in its dissolution. Less significant memories of your existence before your specter transformation start to fade like they’re dreams you’ve awakened from. The GM can claim you can’t recall something from your living past when it’s dramatic or might disadvantage you. Also, you have disadvantage whenever you attempt an Intelligence check to recall information. This lack of connection to your previous self can cause personality changes. You might forget old grudges or traumas, which can change your personality traits or alignment for the better. It’s more likely that you cling to any vestige of your old self, amplifying their importance, nursing resentments and gloomy thoughts. You might come to hate those who have a normal existence, taking a turn toward evil.
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