Captivating Glance. You gain proficiency in Deception and Persuasion. If you are already proficient in one of these skills, then your proficiency bonus is doubled for ability checks using that skill. If you have or ever gain double proficiency in one or both of these skills, you gain +2 for that skill instead. Additionally, your thoughts cannot be read by any means.
Flaw.
Greater Sanguine Curse. Your curse has taken a stronger hold on you. As a result you gain the following features:
• You take 1d10 acid damage if you end your turn in running water.
• You gain superior Darkvision (120 ft.) if you do not already have it.
• You take 1d10 radiant damage when you start your turn in sunlight.
• You must feed every 3 encounters.
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