Foe Thrower. When you are grappling a creature, you can use your bonus action to hurl the creature up to 10 feet. If the creature is smaller than you, this distance is increased by 10 feet for each size category it is smaller than you. For example, if you are Large and the target is Medium, you hurl it up to 20 feet. If the creature lands in an unoccupied space, it must succeed on a Dexterity saving throw or fall prone. If the creature lands in a space occupied by another creature or would pass through a space occupied by another creature as part of being thrown, the thrown creature immediately falls prone and the other creature must succeed on a Dexterity saving throw or take 2d6 + your Strength modifier damage and be knocked prone. Increase the damage by 1d6 for each transformation level above 2.
Flaw.
Groundshaker. Your steps sound like falling trees and no matter how careful you are, you almost always leave destructive signs of your passing. Creatures have advantage on ability checks made to notice you and follow your trail, and you have disadvantage on all stealth checks.
Previous Versions
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8/1/2024 3:58:30 PM
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Coming Soon
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