You gain proficiency in either the Persuasion, Deception or Intimidation skill. If you already have proficiency in the chosen skill, you gain expertise.
On your turn, you can use a bonus action to speak to a number of creatures, up to half your Charisma modifier rounded down, within 30ft. to distract them from their intentions. Each creature must make a Wisdom save against your Charisma skill check selected in this boon, or suffer the effects of the Mislead (Deception), Suggestion (Persuasion) or Bane (Intimidation) spells. When you choose mislead, the spell is centered on you, but only the target is affected, sight wise (lasts for 3 rounds, until the end of their turn). Suggestion lasts until the end of their next turn. Bane lasts 1 minute. These effects do not require concentration. The saving throw is made at advantage if the creature does not understand the language spoken. You may use this boon a number of times equal to your proficiency bonus per long rest.
Your charisma score and maximum increase by 2, to a maximum of 22.
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