Prerequisite: Human Demonic Heritage
- Hellish Strike: When you deal fire damage to a creature with a spell, unarmed strike, or melee attack, you can add your Charisma modifier to the damage dealt.
- Flames of Vengeance: Once per short or long rest, when you are reduced to half your hit points or fewer, you can use your reaction to unleash a wave of hellfire in retaliation. All creatures within 10 feet of you must make a Dexterity saving throw (DC = 8 + your proficiency bonus + your Charisma modifier). On a failed save, a creature takes fire damage equal to 2d6 + your level. On a successful save, the creature takes half as much damage.
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