Prerequisite: Dungeon Delver Feat
You are an expert in exploring ancient ruins, tombs, and crypts, with a sixth sense for detecting traps and hidden dangers. Your agility and perception make you the perfect scout for grand expeditions to lost places and forgotten temples. You gain the following benefits:
- Trap Awareness: You gain advantage on Wisdom (Perception) and Dexterity checks to detect or avoid traps.
- Cautious Steps: If you succeed on a DC 15 Acrobatics check, you can use your movement, moving at half speed or less, to advance for one turn without triggering pressure-activated traps on the ground.
- Seeker's Luck: Once per long rest, you can reroll a failed check to disarm a trap. You must use the new result.
- Tomb Raider: Whenever you are searching for treasures in a tomb, you can add double your proficiency bonus to Intelligence (Investigation) checks to find or discover the location of hidden or secret objects.
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