You are able to draw in ambient natural energies and elements of the world and blend it with your own to give yourself a strong increase to you combat prowess and other powerful boons. You must spend 1d4 turns drawing in Natural Energy, this prosses is known as "Harnessing" and you can use you Bonus Action to "Harness" in the nature energy you need as determined by the roll of your dice. You cannot use an Action while Drawing and you are NOT able to move while Harnessing the Natural Energy around you. If you are hit while Harnessing, make a DC 20 Concentration (Constitution) Saving Throw to maintain Harnessing. If you fail the roll you must begin the Harnessing process all over again. Once you successfully have drew in the required amount of Natural Energy, you will then enter into your ArcSage state your following turn in the next round of combat. You are able to maintain your ArcSage transformation for 10 minutes and you can transform into your ArcSage form a number of times equal to your Proficiency Modifier per day. Once all transformations are used, you must complete a Long Rest before you have the ability to access your ArcSage form again. Below are the benefits and boons you receive while in your ArcSage First Form.
First Form
- +2 temporary boost to Strength, Dexterity and Constitution Ability Scores that may exceed your Ability Score Cap.
- Proficiency in All Saving Throws
- +3 to your Armor Class
- Double your Perception Skill and gain Tremorsense with a 60 foot range.
- 15 Additional Feet of Movement to any speed you have.
You have ascended with your ArcSage capabilities to a higher level and with this have now awakened new abilities and improved your ArcSage state. You now roll 1d3 to determine how long it take for you to Harness in the necessary Natural Energy. The DC to maintain Concentration while Drawing is now a DC 15 and you are now able to sustain this advanced form for 30 minutes. If you wish to enter your first form, or any lesser form then your highest, your maintain the same rolls needed to enter the form you choose equal to your current highest form's DC for Concentration, time limit for the form and the rolls needed to Draw in Natural Energy. Below are all your added & strengthened boons and benefits while in your Second Form of your ArcSage transformation.
Second Form
- +3 temporary boost to Strength, Dexterity and Constitution Ability Scores that may exceed your Ability Score Cap.
- Proficiency in All Saving Throws, allies with 30 feet of you gain a +1 to all Saving Throws as well.
- +4 to your Armor Class
- Advantage on All Skill Checks
- You now add 1d6 to Perception Checks and maintain your Double Perception Score. Moreover your Tremorsense now has a range of 60 feet.
- 30 Additional Feet of Movement to any speed you have.
- +2 to all Range, Melee and Spell Attack Rolls and 1 extra dice for the damage. If there are multiple damage types then each damage type gets 1 extra damage dice.
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