You have martial training that allows you to perform special combat maneuvers. You gain the following benefits:
- You learn a maneuver of your choice from among those available to the battle master archetype in the fighter class. If a maneuver you use requires your target to make a saving throw to resist the maneuver's effects, the saving throw DC equals 8 + proficiency bonus + STR or DEX modifier (your choice).
- You gain one superiority die, which is a d6 (this die is added to any superiority dice you have from another source). This die is used to fuel your maneuvers. A superiority die is expended when you use it. You regain your expended superiority dice when you finish a short or long rest.
THIS SHOULDN’T HAVE NEEDED TO BE CREATED FOR MY FELLOW PLAYERS, BUT SINCE DNDBEYOND HAS YET TO IMPLEMENT MANEUVERS CORRECTLY, I HAD TO MAKE THIS FEAT SO JD CAN PLAY HIS CHARACTER FOR REAL. AND I HAVE TO MODIFY THE TEXT ENOUGH FOR IT TO NO LONGER COUNT AS SIMILAR TO MARTIAL ADEPT BECAUSE THIS MEDIOCRE WORKAROUND CAN’T BE USED IF I’M UNABLE TO PUBLISH IT FOR OUR GROUPS USE. I LOVE THIS SO MUCH.
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