Outlander (Origin Feat) Image
Prerequisite: Wisdom 13+
 

The wilds are in your blood, whether you were a tribal nomad, an explorer, a hunter-gatherer, trapper, or a marauder. You gain the following benefits.

Expert Tracker. Choose two creature types: Aberrations, Beasts, Celestials, Dragons, Elementals, Fey, Fiends, Giants, Monstrosities, Oozes, Plants, or Undead. You have Advantage on Wisdom (Survival) checks to track these creatures, as well as on Wisdom (Perception) checks to spot them and Intelligence checks to recall information about them. (Write down your chosen creature types in the "Enemies" tab of the Notes section of your character sheet.) 
Wanderer. You gain proficiency in Cartographer's Tools. You have an excellent memory for maps and geography, and you can recall the general layout of terrain, settlements, and other features that you've seen before. In addition, you can find food and fresh water for yourself and up to five other people each day, provided that the land offers berries, small game, water, and so forth. A WIsdom (Survival) check can determine the time it takes you to find the food and water, but not whether of not you succeed.
Untiring. Once per day, you can choose to suppress 1 level of Exhaustion for 1 hour. You regain the ability to do so again after completing a Long Rest.

Previous Versions

Name Date Modified Views Adds Version Actions
8/13/2024 5:13:44 PM
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BM 2024
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Outlander (Origin Feat) Image

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