After tireless practice, you’ve mastered the use of the whip, gaining the following benefits:
You gain a +1 bonus to attack rolls you make with a whip, and it has the light property while you wield it.
When you hit with an attack using a whip, you can forgo dealing damage to instead force the target to make its choice of a Strength (Athletics) or Dexterity (Acrobatics) check against your attack roll. On a failure, you can choose to knock the target prone, pull it 5 feet towards you, or grapple it using the whip. A grapple using a whip immediately ends if you let go of the whip or use it to make another attack with it.
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