Blood Hunter Initiate Hemomancy Rites Image
Prerequisite: Prerequisite - minimum level of 3 Require's mimimum of 12 hit points
 

Having studied under a more experienced member of the Blood Hunter Order's you have figured out roughly how to use Hemocraft to imbue your weapons with one of the three elements however once you've chosen an element you cannot switch the type of elemental damage your Hemocraft deals. To imbue your weapon with an element you must harm yourself roll a 1d10 of necrotic damage as a Bonus action, the rolled amount cannot be reduced nor negated by any means (If the Die lands on ten add an additional 1d4 of the associated damage type) This feat can be done a number of times equal to your proficiency modifier per a short or long rest.

Rite of the Storm - adds 1d4 Shock Damage

Rite of the Flame - Adds 1d4 Fire Damage

Rite of the Frozen - Adds 1d4 Ice Damage

Blood Hunter Initiate Hemomancy Rites Image

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