Soul Guardian's Image
Prerequisite: Requires a Constitution of 14 or Higher Requires Artificer, Barbarian, Fighter, or Cleric Class. Requires Artificer, Barbarian, Fighter, or Cleric Class. Requires Artificer, Barbarian, Fighter, or Cleric Class. Requires Artificer, Barbarian, Fighter, or Cleric Class.
 

Once per day, you may Conjure a guardian out of any inanimate objects around you using your own HP. A guardian can take any form you want it to. When you conjure a guardian a quarter of your current HP is deducted and given to the construct as its own HP. At Higher Levels, you may Conjure more Guardians. A Guardian may use an unarmed Stike Tripple your Strength Modifier. 

In addition to damage, a Gaurdian may use the remaining HP to attack. The energy from your soul is compressed pressurized and blasted outwards in a 40ft dome of 1d8 times the remaining HP the guardian has into necrotic damage. blasting each Hostitle Creature.  Each Creature in the area of the blast must succeed in a Wisdom Saving throw DC Equal to your Charisma Ablitity Score. if on a successful save a non-hostile creature must take 1d6 necrotic damage, on a fail a creature must take 3d6 Necotic Damage. if a Hostile creature succeeds in a saving throw half of the full-blast damage will be dealt. 

at Level 10 you may use this feat twice per day and may conjure one more additional Gaurdian. 

Soul Guardian's Image

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