In the Tales of the Valiant 5e RPG and their Project Black Flag system reference document, Kobold Press introduces us to the Luck mechanic – a direct replacement for the standard 5e "Inspiration" mechanic. Here's how it works.
- Every time a character misses an attack or a saving throw, they gain 1 luck point.
- They can only hold up to 5 luck points. If they gain a 6th luck point, they roll 1d4 and that's how many luck points they have now.
- They can spend 1 luck point to get +1 to a D20 roll after they roll.
- They can spend 3 luck points to re-roll a d20 check.