Your brain is always working, even at night. Every time your character takes a long rest from sleep roll a D8 (Dice can be changed at DM's discretion to increase/decrease frequency) If a 1 is rolled, roll a D12 for the effects. The effects are as followed;
1- Mild sleep mumbling
2- coherent sleep talking
3-sleep screaming/yelling
4- gets up from wherever they are laying and runs into any nearby structures/trees
5- walks to anywhere with noise (goblin camp, larger cities, etc.)
6- walks very far away (party will need to find them
7- Repeatedly targets a party member waking them up and keeps them from sleeping/ taking a long rest
8- Player subconsciously starts to steal items from a targeted party member
9- Player develops a mysterious phobia of a random object (up to DM or player) for the rest of the day
10- Player starts casting spells or attacking in the night, they will continue to cast/attack until they are awakened, and the sleepwalker will not obtain benefits of long rest
If sleeping, player is immune to any psychic damage types, and has advantage on wisdom and intelligence checks. They will also be able to use a reaction while sleeping to attack anything that is causing harm to the sleepwalker.
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Posted Aug 28, 2024If you have any suggestions for more sleepwalking effects, or for bonuses, feel free to suggest :)