Prerequisite: Acrobatics
Requires Acrobatics +4
You are adept at maneuvering yourself around enemies using rolls, somersaults, flips, and other acrobatic movements.
-As a bonus action, you can attempt to maneuver behind your adversary. Make an Acrobatics check, DC=target's Dexterity score. If successful, gain advantage on the next attack this turn against that target. On a failure, you fumble and fall prone until your next turn.
Comments