When gifted this feat by the dm, you have accepted the mantle of Conduit by your God, and give yourself to their will. The natural magic in your blood surges and you gain 4 sorcery points. You also gain the meta magic option “ Spell Splicer”: Burn 4 sorcery points, 4 spell slots and choose two spells from your list of prepared spells. If the spells are the same level, burn 2 slots of the given level and 2 slots of a level just below. If one spell is higher, then burn 2 slots of the highest spell cast and 2 of the lowest spell cast. Combine the damage dice for the spells and for the instances of concentration, and casting; the spells count as 1, uses one action and shares the duration of the highest spell cast. When the spell concludes make a Con save according to the combined spell Level on the chart:
0-4 combined spell Level, no dc, no effect.
5-9 combined spell level , dc 8, on a fail take 1d4 psychic damage.
10-12 combined spell level, dc 10, on a fail take 1d8 of psychic damage.
13-15 combined spell level, dc 13, on a fail take 2d8 of psychic damage.
16-17 combined spell level, dc 15, on a fail take 2d8 of psychic damage and 1 point of exhaustion.
18 combined spell level, dc 17, on a fail take 3d8 of psychic damage and 2 points of exhaustion.
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