General Feat (Prerequisite: Level 4+ must be an arcane caster)
Increase one intelligence or Charisma ability score by 1
Repeatable. No
Elemental persistence.
When casting elemental spells you may applie one of the following effects, you may only apply one effect a round.
Cold - Slow movement is halved till the end of their next turn
Fire - Burning Target take burn damage equal to your spell casting modifier for rounds equalto your Proficiency Bonus. This effect t does not stack and can only be applied once per a target, subsequent applications do not reset or or add to.
Lightning - Blinding until the end of their next turn they are blinded
Thunder - Stunned until the beging of their next turn
Acid - Corrosive Magic decreases the Armor Class of your target by -1 to -3 depending on type
**Light Aromor** -3
**Medium Armor** -2
**Heavy Armor** - 1
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