Herald Of Earth Image
Prerequisite: Must be Level 19 Must have performed a significant ritual to the Earth God or have been touched by an ancient elemental being.
 

Herald of the Earth is a feat that transforms an adventurer into a conduit of the immense power of a Earth deity. This character not only commands the forces of the earth but also assumes a role as one of its staunch defenders. The bond formed through a sacred ritual enhances their physical abilities, granting them formidable powers to wield in the name of the Earth deity.

Earthen Might. You gain a +3 bonus to Strength and Constitution saving throws. Additionally, your melee attacks deal an extra 2d8 bludgeoning damage as the power of the earth channels through you.

Seismic Slam. Once per long rest, you can strike the ground with tremendous force, creating a shockwave in a 30-foot radius around you. All creatures within this radius must make a DC(8+ your strength+ your proficiency bonus) Dexterity saving throw. On a failed save, they take 8d6 bludgeoning damage and are knocked prone. On a successful save, they take half damage and are not knocked prone.

Stoneform Resilience. Your connection with the Earth God grants you the ability to harden your skin like stone. As a reaction, you can turn your skin into stone, granting you resistance to all damage except psychic damage for 1 minute. Once you use this ability, you cannot use it again until you finish a long rest.

Earthshaper. You gain the ability to control earth and stone within a 60-foot radius. As an action, you can move, shape, or transform earth and stone as if casting the 'Move Earth' spell. This ability can be used once per short rest.

Herald Of Earth Image

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