Herald of Magic God is a feat that bestows upon an individual a fragment of the omnipotent Magic Deity's power. This grant amplifies the user's natural and acquired magical abilities, allowing them to harness, shape, and unleash unseen magical potentials. Individuals with this feat are often seen as prophets and shepherds of arcane knowledge, their mere presence altering the very fabric of reality around them.
Ethereal Conduit. Once per day, you can channel the raw magic of the Magic God, turning any one spell you cast into its maximum effect without needing to roll dice for damage. This affects spells up to the 5th level.
Arcane Insight. Gain advantage on Arcana and Religion checks, as the whispering of the Magic God enlightens your understanding of intricate magical systems and divine manifestations.
Reality Warp. You can briefly alter the weave of magic around you. Once per long rest, you can change the casting time of any spell from 1 action to 1 bonus action or 1 reaction.
Aura of Magic Divine. Passively emit an aura of magic, extending up to 30 feet. Allies within this aura gain a +2 bonus on their spell attack rolls and saving throw DCs, while enemies take a -2 penalty. You can not be magically silenced.
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