Herald Of Order Image
Prerequisite: Must be level 19, a Lawful alignment, and Must have devoted their life to a deity of order and upheld the principles of law and justice consistently.
 

Herald of Order is a feat that marks an adventurer as a divine emissary or chosen one of a deity embodying order. This significant bond empowers them with unique abilities to restore and enforce divine law, bringing peace and order wherever they go. Their presence radiates divine authority, infusing their actions with a celestial mandate that alters the very fabric of chaos into structure.

Aura of Law. You exude an aura of divine order that extends 30 feet around you. Allies within this aura gain a +2 bonus to saving throws against chaos-based spells and abilities. Enemies in the aura suffer a -2 penalty to such saves.

Divine Command. Once per encounter, you can issue a command infused with divine authority that compels a creature within 60 feet to obey. The target must succeed a Wisdom saving throw (DC = 8 + your Charisma modifier + your proficiency bonus) or be forced to follow a single-word command like 'Halt', 'Kneel', or 'Surrender'. Creatures immune to being charmed are unaffected.

Order’s Shield. You gain a divine shield that absorbs chaos. When struck by a chaos-related spell or ability, you can use your reaction to reduce the damage by half and reflect half of the reduced damage back to the attacker. You can use this ability a number of times equal to your Charisma modifier (minimum of 1) per long rest.

Lawbringer’s Insight. You gain advantage on Insight, Perception, and Investigation checks when discerning lies, illusions, or chaos-fueled deceptions within areas under the deity's domain. Additionally, you can see through magical darkness within such areas.

Herald Of Order Image

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