Starting at 3rd level, you can pick one of the following Transformation Boons, or pick a boon from a lower level that you meet the prerequisites for. You also gain this level’s Transformation Flaw.
Transformation Boon: Cruel Riposte
Whenever a creature within 5 feet of you makes an attack against you, you may use your reaction to make a melee weapon attack against the attacking creature. You may use this feature a number of times equal to your Dexterity modifier. You regain all expended uses of this feature when you complete a long rest.
Transformation Boon: Creatures of the Night
Once per long rest, you can magically call to your aid 2d4 swarms of bats or 2d4 swarms of rats. When outdoors, you can summon 2d4 wolves instead of swarms of rats. These creatures arrive at the end of your next turn at a destination of your GM’s choice within 30 feet of you, and they are under your control. They act directly after you in the initiative order and remain for 1 hour, until you die, or until you dismiss them with a bonus action. You cannot use this ability if you are exposed to direct sunlight.
Transformation Boon: Captivating Glance
You gain proficiency in Deception and Persuasion. If you are already proficient in one of these skills, then your proficiency bonus is doubled for ability checks using that skill. If you have or ever gain double proficiency in one or both of these skills, you gain +2 for that skill instead. Additionally, your thoughts cannot be read by any means.
Transformation Boon: Improved Shapechanger
Prerequisite: Shapechanger
When you use your Shapechanger ability, you may also take on the form of a dire wolf. While in dire wolf form you gain the following features:
Your movement speed changes to 50 feet. If you have sunlight hypersensitivity, it is reduced to sunlight sensitivity: while in sunlight, you have disadvantage on attack rolls and ability checks, but take no damage from direct contact with sunlight.
While in dire wolf form, you can’t speak. Any object armouryour wolf form or immediately drops to the ground. The GM may decide if they feel the object cannot merge. If you become unconscious in dire wolf form, you revert back to your vampiric form.
Additionally, you gain the ability to use Fanged Bite while in animal form. The piercing damage for your Fanged Bite changes based on your form. While in bat form you deal 1 piercing damage, and while in dire wolf form you deal 2d6 piercing damage.
While in mist form you may cast the spell fog cloud once without expending a spell slot and without using verbal, somatic, or material components. You regain the ability to cast this spell when you finish a long rest.
Transformation Flaw: Greater Sanguine Curse
The curse has taken a stronger hold on you. As a result you gain the following features:
You take 1d10 acid damage if you end your turn in running water.
You gain superior Darkvision (120ft.) if you do not already have it.
You take 1d10 radiant damage when you start your turn in sunlight.
You must feed every 3 days.
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