Master Of Arms Image
Prerequisite: Level 4+
 

General Feat (Prerequisite: Level 4+)

You gain the following benefits.

Ability Score Increase. Increase your Strength, Constitution or Dexterity score by 1, to a maximum of 20.

Choose a feature: Crusher, Piercer, or Slasher. You gain the traits from that feature. You can change which feature you have upon finishing a Short or Long Rest.

 

Crusher.

Push. Once per turn, when you hit a creature with an attack that deals Bludgeoning damage, you can move it 5 feet to an unoccupied space if the target is no more than one size larger than you.

Enhanced Critical. When you score a Critical Hit that deals Bludgeoning damage to a creature, attack rolls against that creature have Advantage until the start of your next turn.

 

Piercer.

Puncture. Once per turn, when you hit a creature with an attack that deals Piercing damage, you can reroll one of the attack’s damage dice, and you must use the new roll.

Enhanced Critical. When you score a Critical Hit that deals Piercing damage to a creature, you can roll one additional damage die when determining the extra Piercing damage the target takes.

 

Slasher.

Hamstring. Once per turn when you hit a creature with an attack that deals Slashing damage, you can reduce the Speed of that creature by 10 feet until the start of your next turn.

Enhanced Critical. When you score a Critical Hit that deals Slashing damage to a creature , it has Disadvantage on attack rolls until the start of your next turn.

Master Of Arms Image

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