Prerequisite: must have the haunted or cursed background
Gain +1 to Con and +1 to AC. On an attack roll, roll a d4.
On a 1 you have a -2 to hit until your next turn(does not affect natural 20s) on a natural 1, you hit yourself, if weapon, if magic it fizzles and counts as spell used
On a 2 you do -2 to damage(min of 1)
On a 3 you have a -2 to saving throws until your next turn
On a 4 you give advantage to all enemies within melee range when you rolled the attack roll
Comments