You have become an avatar of chaos and ruin, chosen by an unfathomable divine force that seeks nothing short of the undoing of all that exists. Your destiny is intertwined with cataclysms, apocalyptic omens, and the unraveling of the ordered cosmos. As the Herald of Destruction, you channel immense divine power towards the collapse of structured creation, wielding energies that not only obliterate but warp reality itself. Your influence causes tremors in the very fabric of matter and time, and even the gods avert their gaze when your wrath is kindled.
Voidborn Touch. Once per long rest, you can touch an object no larger than 30 feet in any dimension, causing it to disintegrate into void matter over the course of 1 minute. The object leaves no trace and cannot be reclaimed by any means, magical or otherwise (even wish spells cannot undo this effect). This extends to non-magical objects and magical items that are not legendary artifacts.
Echo of Destruction. Your voice resonates with the discord of existence itself. As a bonus action, you can unleash a pulse of chaotic energy in a 60-foot radius, causing creatures you choose within that area to make a Constitution saving throw (DC = 8 + your Wisdom modifier + your proficiency bonus). On a failed save, they are disoriented for 1 minute, during which they cannot cast spells and have disadvantage on all intelligence and wisdom checks. This ability can only be used once per short or long rest.
Calamity's Resurgence. When you are reduced to 0 hit points, you automatically trigger a devastating burst of chaotic energy within a 20-foot radius. All creatures in that area must make a Dexterity saving throw (DC = 8 + your Wisdom modifier + your proficiency bonus) or take 8d10 force damage (half as much on a successful save). After this, you come back to life with 1 hit point. This ability recharges after a long rest.
World Breaker. You power gives you a +3 bonus to your strength score to a max of 30. You have resistance to force damage. Additionally, once per week, you can perform the World Breaker rite, a 1-hour long ritual that calls upon devastating natural disasters. With this ability, you can choose to summon either an earthquake, a volcanic eruption, or a storm of monstrous proportions. These cataclysms affect a 1-mile radius, and their effects persist for 24 hours. Living creatures within the affected area take 10d12 damage (type determined by the chosen disaster: bludgeoning for earthquake, fire for volcanic eruption, or lightning for the storm) at the start of their turn, and environmental damage reshapes the terrain permanently. This catastrophe has a ripple effect, causing nearby areas to become unstable for a tenday (10 days).
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