Herald of Sun Wukong is a divine feat that imbues the bearer with a fragment of the celestial monkey-god's trickster essence and divine charisma. This divine influence augments the user's ability to manipulate reality, charm others, and perform feats of finesse with preternatural skill. The feat grants immense agility and cunning, allowing you to deceive both mortals and gods alike while bolstering your divine connection to Sun Wukong's immortal trickery, wit, and celestial mischief.
Divine Sleight. Your proficiency in Sleight of Hand is greatly enhanced giving you +4 in sleight of hand checks. You have advantage on all Sleight of Hand checks, and when you succeed on such a check in the presence of any celestial being (including angels, demons, deities, and their emissaries), you can make an additional Charisma (Deception) check for free against the creature's Insight or Perception. On a success, you may obscure their perception of your next action.
Celestial Art of Escape. You may spend an action to instantly escape any bindings, shackles, grapples, or magical imprisonment. This includes situations such as being restrained by mundane or magical ropes, chains, magical wards, or even a planar prison. After doing so, you become intangible for the next round, effectively ignoring all physical and magical attacks.
Monkey King's Mirth. As an action, you emit a contagious laughter infused with divine charisma. All creatures of your choice within 30 feet must make a Wisdom saving throw (DC equals 8 + your Charisma modifier + your proficiency bonus) or fall prone in a fit of divine-induced laughter for 1 minute. While under the effect, creatures are incapacitated and can't take actions, but can repeat the saving throw at the end of each of their turns. Creatures who succeed on the saving throw become immune to this ability for the next 24 hours.
Imbue the Staff of Wukong. Once per day, you can summon a golden staff resembling the legendary Ruyi Jingu Bang, the staff of Sun Wukong himself. It is a +3 magical quarterstaff that deals radiant damage instead of bludgeoning damage. This staff has the following special traits: it can transform from any size (from the size of a toothpick to an enormous pillar) with a thought, and it can extend by up to 60 feet as part of an attack or as a form of mobility that doesn't provoke opportunity attacks. This staff disappears after one hour or when dismissed.
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