You have studied fighting styles unique to unarmed warriors, letting you mimic their strikes.
Your unarmed strikes deal 1d4 bludgeoning damage in place of the normal damage of your unarmed strike. You may also use Dexterity or Strength for the attack and damage rolls of your unarmed strike.
Special: If you already have a feature which increases your unarmed strike damage, such as the Monk’s Martial Arts feature or the Tavern Brawler feat, you may instead increase your unarmed strike damage to the next largest dice (1d4 becomes 1d6, 1d6 becomes 1d8, etc.), to a maximum of 1d10.
Normal: A creature’s unarmed attacks use their Strength modifier for their attack and deal bludgeoning damage equal to their Strength modifier only.
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