
Prerequisite: Level 4+, Strength or Dexterity 13+
General Feat (Prerequisite: Level 4+, Strength or Dexterity 13+)
You gain the following benefits.
Ability Score Increase. Increase your Strength or Dexterity score by 1, to a maximum of 20.
Enhanced Dual Wielding. When taking the Attack action, you can treat any weapon that lacks the Two-Handed property as if it has the Light property. Additionally, when attacking with a weapon that has the Light property and whose mastery property you can use, you can replace that mastery property with the Nick property for that attack.

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