Using a combination of illusion magic and fighting prowess, you can create an illusion of yourself upon your next melee attack, your enemy perceiving two versions of you coming at them.
After using an action, you may use a bonus action to create an invisible magical insignia somewhere within a circle around an enemy with a radius equal to the distance from you and the enemy. The next time you make a melee attack, if the distance between the insignia and the enemy is within 10 feet of the distance between you and the enemy, a second, identical clone of yourself will attack the enemy with you at the exact same time. The clone cannot do any damage, and will pass through objects in its path. During the melee attack with the clone, you may choose to switch positions with the clone. The clone has no physical differences from you, and there is no way to tell when you have switched with the clone’s position. When you roll to hit with the clone, if your roll is less than the AC of the enemy, the enemy must roll an arcana check with a DC of 16 minus the difference between your to hit roll and the enemy’s AC. On a success, the enemy avoids the attack like usual. On a fail, the enemy takes damage from the attack. If the initial to hit roll was higher than the enemy’s AC, the enemy is stunned after the hit connecting. This feat cannot be used in back to back rounds.
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