Ghost Of The Veil Image

Ghost of the Veil

Your training in the shadows and the mystical connection to the Veil has reached its peak, transforming you into a ghostly presence, unseen and unstoppable. You can eliminate enemies without leaving a trace and phase in and out of reality, making you a near-invisible force.

 

Features:

 

Ghost in the Night

You have mastered the art of disappearing without leaving a trace.

Effect: When you kill a creature while hidden, you remain hidden unless a nearby creature (within 10 feet) specifically searches for you. They must succeed on a DC 18 Perception check to notice anything unusual about the area or detect your presence.

No Trace: Kills made while you are hidden leave no visible traces (blood, noise, etc.) unless a creature spends a full action investigating the scene and succeeds on a DC 16 Investigation check. Even then, they only gain vague evidence that something is amiss.

 

Ethereal Step

You gain the ability to briefly shift into the Ethereal Plane, allowing you to bypass obstacles and enemies effortlessly.

Effect: Once per long rest, as a bonus action, you can shift into the Ethereal Plane for up to 1 minute.

  • While in the Ethereal Plane, you can move through solid objects and creatures as if they were difficult terrain.
  • You remain in the Ethereal Planeuntil you choose to end the effect as a bonus action or until the 1-minute duration ends.
  • While in the Ethereal Plane, creatures on the Material Plane cannot perceive or interact with you unless they have truesightor a similar ability.

Return: When the effect ends, you reappear in any location within 60 feet that you can see. If you reappear within 5 feet of a creature, you can make a melee attack with your Hidden Blade as part of the same bonus action. This attack deals an additional 3d6 force damage on a hit.

 

Silent Execution

Your kills become even more precise, allowing you to finish your targets without alerting nearby enemies.

Effect: When you kill a creature while hidden or under the effects of Ethereal Step, you can choose to make the death completely silent. Nearby enemies (within 30 feet) automatically fail any Perception checks to hear or notice the kill, unless they have magical means to detect the disturbance.

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