Primal Totem Mastery Image

You've discovered ancient druidic techniques to craft totems that expand your Wild Shape abilities beyond the realm of beasts.

Initial Feat

  • You gain proficiency with woodcarver's tools.
  • During a long rest, you can attempt to create a totem that allows you to Wild Shape into a non-beast creature.
  • Each totem is tied to a specific creature type and CR.
  • You can maintain up to 3 different totems at a time.

Harvesting and Totem Crafting Process

To harvest parts, make a Wisdom (Survival) check. To create a totem, make a Wisdom (Woodcarver's Tools) check. Both checks use the DC listed for the totem level. The CR of the monster parts used must match the totem level.

Totem Level Chart

Level DC Monster CR Market Value Crafting Time
1 13 0 - 1 100 gp 2 hours
2 15 2 - 3 300 gp 4 hours
3 17 4 - 5 600 gp 6 hours
4 19 6 - 7 1,000 gp 8 hours
5 21 8 - 9 2,000 gp 10 hours

Totem Usage

  • Once you create a totem, you can attempt to Wild Shape into the creature type it represents, up to the CR limit of the totem's level.
  • You must have seen the creature you're attempting to transform into.
  • When you first use a new totem, make a Wisdom saving throw (DC = 10 + the creature's CR). On a success, you transform. On a failure, the attempt fails but doesn't expend a use of Wild Shape.
  • After 5 successful transformations with a totem, you no longer need to make the saving throw for that specific creature type and CR.
  • Successfully using a totem 5 times at one level unlocks the ability to craft the next level of totem for that creature type.

Totem Improvements

As you successfully use your totems, you gain the following benefits:

Level 1 Totem

  • Expand Wild Shape options to include non-beast creatures of CR 0-1.

Level 2 Totem

  • Expand Wild Shape options to include non-beast creatures of CR 0-3.
  • Gain advantage on Wisdom (Perception) checks while transformed.

Level 3 Totem

  • Expand Wild Shape options to include non-beast creatures of CR 0-5.
  • Retain one skill proficiency of your choice while transformed.

Level 4 Totem

  • Expand Wild Shape options to include non-beast creatures of CR 0-7.
  • Retain two skill proficiencies of your choice while transformed.

Level 5 Totem

  • Expand Wild Shape options to include non-beast creatures of CR 0-9.
  • Retain three skill proficiencies of your choice while transformed.
  • Once per short rest, you can add your Wisdom modifier to any ability check or saving throw while transformed.

Additional Rules

  • A failed harvesting check means you couldn't gather enough usable parts. A failed totem creation check ruins half the materials used.
  • You can purchase monster parts instead of harvesting them, using the market value listed.
  • You can only benefit from one totem of each creature type at a time.
  • Higher-level totems completely replace lower-level ones of the same creature type.
  • If a totem is destroyed, you can transfer its essence to a new totem by performing a 12-hour ritual and expending materials equal to half the original cost.
  • While Wild Shaped using a totem form, you retain your mental ability scores but cannot cast spells unless the form specifically allows it.
  • The number of times you can Wild Shape is still determined by your druid level, as per the standard Wild Shape rules.
Primal Totem Mastery Image

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