Prestige 2:
Intellectual Basis: You may choose to forgo your roll in initiative during a fight, rolling an automatic 0. While forgone in this way, at the beginning of your turn, your turn ends. However, creatures that damage you take damage as if they had hit you with an attack (thorns damage), once for every 10 points of damage dealt.
Azure Blessing: You may bless people with increased creativity by artificially increasing bloodflow to the brain. A thin barrier of water surrounds their form, striking at anyone that your normal water barriers are capable of when damaged, as well as advantage on intelligence, wisdom and charisma checks. This blessing is inactive during quests. This blessing begins as a layer of water, but those who have it for an expended period of time and express great creativity may change it's shape. For example, to a spirit that protrudes from their body.
Prestige 4:
The Game's Chase: Instead of combat skill, you gain the ability to challenge people to a game. the stakes and rules of the game must be presented honestly, and all parties involved must agree to the conditions for a game to start. All factors for that game affect only willing participants, and are made of your water and ice, functioning exactly as they should. The stakes for the game automatically resolve when appropriate.
Peaceful Resolution: Whenever you would kill a creature when it is not your turn, they are instead turned into water, along with everything they are wearing and carrying. Their creature type becomes ooze, and they have a movement speed of 5ft and no ability to take other actions. Casting true polymorph on a creature is the only way they can return to their original form (Permanently), even in regards to the wish spell.
Prestige 6:
Premonition: While foresight is active, at the beginning of each of your turns (every 6 seconds) you can attempt to secretly predict their choice in action, speech, or anything else. If guessed correctly, you may decide which creatures are affected, and which creatures are aware it happened (including the acting creature)
Water Blossom: When you use your cutting strikes feature, you may cut an abilities' space instead. If an ability has an emanation, you may cut it for up to 24 hours, from one end of it's radius to another. The smaller section of the radius ceases to emanate or cause any effects.
Prestige 8:
Middle World: You have your own realm, where the rules of reality are set by you. However, this world is nothing but an especially large demiplane. In order to enter it, creatures must first have the ability to travel on a planar level, as well as know of the middle world's existence.
Adjust the Rules: You may change the laws of physics, nature, or anything else in worlds of your own creation.
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