Prerequisite: “Requires a Dexterity score of 15 or higher”
In an intense fight, you feel like you’re burning up. Due to Your rampant emotions and high adrenaline this causes A spike in your body. As a bonus action, you can enter a Surge once between long rests:
While surging, you gain the following benefits if you aren't wearing heavy armor:
- You have advantage on Acrobatics checks,Athletes and Dexterity saving throws.
- You gain a +2 bonus to damage rolls whenever you make an unarmed or melee weapon attack
- You can't cast or concentrate on spells while in heat mode.
Your surge lasts for 1 minute. It ends early if you are knocked unconscious or if your turn ends and you haven't attacked a hostile creature since your last turn.
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