You've mastered the ability to pull enemies toward you with sheer force, overwhelming them with a devastating strike. You gain the following benefits:
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As an action, you can choose a number of creatures within 5 feet of you on opposite sides (one within 5 feet in front of you and one within 5 feet behind you). You pull each of them toward you and force them to make a Strength saving throw (DC = 8 + your proficiency bonus + your Strength modifier). On a failed save, they take 1d8 bludgeoning damage and are stunned until the end of your next turn. On a successful save, they take half damage and are not stunned.
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If creatures are only on one side of you when you use this feature, they must make the same saving throw, but on a failed save, they are slowed instead of stunned. Their speed is reduced by half, and they can’t use reactions until the end of your next turn. On a successful save, they are unaffected.
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You can use this ability a number of times equal to your Strength modifier (minimum of once), and you regain all expended uses after a long rest.
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