Prerequisite: Level 4+, 13+ in any two of the three: Intelligence, Wisdom, Charisma,
General Feat, Homebrewed
Ability Score Increase. Increase your Intelligence or Wisdom score by 1, to a maximum of 20.
While being in a natural environment (such as a Forest or grassland), you gain the following benefits:
- Difficult terrain doesn’t slow your group’s travel.
- Your group can’t become lost except by magical means
- +7 to your passive perception
In general you also do the following:
- You can add your Wisdom or Charisma modifier on your Nature checks.
- Decrease your wisdom, intelligence or charisma modifier by -2
*This feat can only be taken once.
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