General Feat (Prerequisite: Strength or Dexterity score of 13+, Proficiency with Any Martial Weapon)
You have trained to charge headlong into battle. You gain the following benefits.
Ability Score Increase. Increase your Strength or Dexterity score by 1, to a maximum of 20.
Momentum. If you move at least 10 feet in a straight line immediately before hitting with an attack as part of the Attack action on your turn, choose one of the following effects: gain a 2d4 bonus to the attack's damage roll, or push the target up to 10 feet away if it is no more than one size larger than you. You can use this benefit only once on each of your turns.
Headfirst. When you take the Dash Action, your Speed increases by 10 feet for that action.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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10/14/2024 5:33:00 AM
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16
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21
|
5E
|
Coming Soon
|
|
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10/14/2024 5:51:46 AM
|
15
|
1
|
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|
Coming Soon
|
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