In the face of death, you have the internal fortitude to fight until the bitter end. You gain the following benefits:
Ability Score Improvement. Your Constitution score increases by 1, to a maximum of 30.
Final Stand. When you drop to 0 hit points and are not killed outright, you can use your reaction to make a final stand. You do not immediately fall unconscious upon reaching 0 hit points and can take a turn as normal, but at the conclusion of your turn you suffer 1 death saving throw failure and have disadvantage on death saving throws until the beginning of your next turn.
Blaze of Glory. If you have suffered 3 death saving throw failures, you can decide to go out in a blaze of glory. For 30 seconds, you gain the following benefits:
- You are immune to all damage and the Paralyzed, Charmed, Frightened, Incapacitated, Petrified, and Poisoned conditions.
- All of your ability scores are increased by 5, to a maximum of 30. However, you do not gain any extra hit points from your Constitution score.
- All of your attacks are made at advantage.
- Your attack rolls with unarmed strikes and weapons score critical hits on a d20 roll of 18-20.
- You are immune to all effects that drain your ability scores.
- All of your class and species limited-use abilities are reset, and you may use them more than once per turn.
- You may make one extra attack per turn. This effect stacks with other effects that give extra attacks.
Once this effect expires, you die and cannot be resurrected by any means short of a wish spell.
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