As Dreamweaver you gain the ability to draw on others' aspirations and bend them to your will.
Inspire Aspiration (3 Charges)
As a Bonus action, Alexi can choose one creature within 60 feet and fill them with an unshakable drive toward their greatest ambition. For the next 10 minutes, the target has an advantage on ability checks related to achieving their goal (such as skill checks related to crafting, persuasion, or overcoming obstacles in pursuit of that ambition).
Drawback: The target becomes obsessed, and for the next 24 hours, they have a disadvantage on checks not related to their goal. This effect ends when the goal is completed
Judgment of Ambition
As a bonus action, you judge the worthiness of a creature’s aspirations. If the target's ambition aligns with justice (DM’s discretion), they receive a blessing, gaining +1 to attack rolls and saving throws for the next hour. If judged unworthy or unjust, the target receives a curse, suffering a -1 penalty to attack rolls and saving throws for the same duration.
Drawback: The judgment is not infallible. There is a 25% chance (1-5 on a d20) that the effect is reversed, blessing the unjust and cursing the just.
Winds of Aspiration
Once per short or long rest, you can unleash a 30-foot cone of ethereal winds as an action. Each creature in the cone must make a Strength saving throw (DC = 8 + proficiency bonus + Charisma modifier) or be knocked prone and have disadvantage on attack rolls until the end of their next turn. Allies within the area of effect can choose to be inspired by the wind, gaining an additional 10ft of movement and advantage on their next attack roll or ability check until the end of their next turn.
Drawback: After using this ability, suffer one level of exhaustion, reducing your movement speed by half until you complete a short or long rest.
Scales of Ambition
As an action, you can conjure radiant scales that float above your target's head. The target must make a Charisma Saving throw (DC = 8 + proficiency bonus + Charisma Modifier), or be under one of the effects of your scales. Lasts for 1 minute.
Favour: When making an attack or casting a spell the user heals 2d8 health
Punish: When making an attack or casting a spell the user takes 2d8 radiant damage
Drawback: After imposing your justice you become blinded till the end of your next turn.
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