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Prerequisite: 13 Charisma
 

You use an action to shout and gesture at a creature that you can see and can see or hear you. You can choose to target a number of creatures up to your charisma modifier. A target must succeed on a contested Wisdom saving throw against your Performance, Persuasion or Intimidation (your choice), spending its next turn attempting to attack you on a fail. If you or your companions are fighting the creature or any of its companions, it has advantage on the save.

All actions, bonus actions, and reactions taken during this turn must target you or include you in its area of effect and the creature must use any movement necessary to attempt to stay within 60 feet of you. On each subsequent turns you can use your bonus action to taunt the creature again and cause it to spend its following turn attacking you. The effect ends if you are incapacitated. The effect also ends at the end of a targets turn if it cannot see or hear you and has made no attempt to attack you on that turn. 

Previous Versions

Name Date Modified Views Adds Version Actions
10/29/2019 7:18:01 PM
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