Prerequisite: Level 4+, Dexterity 13+
General Feat (Prerequisite: Level 4+, Dexterity 13+)
You gain the following benefits.
Ability Score Increase. Increase your Dexterity score by 1, to a maximum of 20.
Silent Shot. If you have the Hide action's Invisible condition, this attack doesn't end that condition on you.
Toxic Needles. When you attack with a blowgun whose mastery property you can use, you can replace that property with the Sap, Slow, or Topple property for that attack. If you deal damage to the creature with an attack when replacing your mastery property in this way, you deal extra Poison damage equal to your Proficiency Bonus.
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Posted Jul 24, 2026I really like what you did with this feat! Keeping it simple, whilst adding some much needed versatility for the blowgun; the mechanics are also quite clean here, and not changing the damage die, but instead allowing for extra poison damage is really on brand for this particular weapon!